Categories : Gender and video games Media issues Women and video games. Self-identified "hardcore" gamers of both genders, on average, considered a female protagonist less important than "core" or "casual" gamers did. Men in games tend to be shown as muscular and big. Canadian non-profit MediaSmarts writes that "video games have the potential to influence how children perceive themselves and others", and despite their impact on the youth, "there is not a lot of research available in this area, and few of the existing studies stand up to critical examination. In games with LGBT characters or the option of an LGBT avatar, some aspects of marginalization that occur in contemporary culture are depicted despite the game's overall adherence to reality. Portrayal of men, women and LGBT people in video games. More than one quarter of female characters embodied all of the three stereotypical categories at once.
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